Whether we’re old or young, brave or cowardly, we each have something special to offer. Find out what happens when a boy falls into his favorite video game (Game Over), play along when Paco and his grandfather act out their favorite comic books (Help Me Remember), and hold your breath as a young girl discovers the secret of the Collector’s Gift.
BAM provides age recommendations as a resource for parents based on responses from our children’s focus group. We encourage you to use these recommendations in planning your family’s festival experience!
A street performer gets a surprise from a precocious little girl.
Nineteen-year-old Noe Rueda tells his former teacher Alex Fernandez about his clever money-making endeavors as a kid in Chicago's Little Village.
An Inuit child wanders into icy caverns following a bird while his father tries to find him.
Young Mirko can't see his test paper in front of him but is afraid to wear his glasses around a girl in class. He's in for a funny surprise when he learns something about his crush.
An impatient boy studying with an origami master gets a surprise after he loses his cool and crushes his attempt to create an origami dragon. Caught in an unfolding world of ink and paper, he must learn to focus and appreciate the intricacies of each step he takes.
A businessman consumes and throws out countless items each day to save a little time while his older neighbors spend their time saving and recycling discarded materials.
A boy tries to watch TV, but he gets a big surprise when he changes the batteries in the remote.
A boy playing video games finds himself inside one! Now he has to help the hero he used to control.
While his mother is traveling, 10-year-old Santi goes to stay with his grandfather Pelayo who's losing his memory along with his passion for life. When Santi discovers Pelayo's old comic books, he awakens his grandfather’s playfulness and memory.
A young girl, Pimm, explores an old house and discover the secrets of a past collector.